![]() On that basis one can't help but feel that the Final Fantasy branding might cost Echoes of Time sales it would otherwise have attracted.Īs the latest member of the Crystal Chronicles suite of Final Fantasy spin-offs, this is closer in style to the mediocre Ring of Fates than the WiiWare release of mixed success, My Life as a King. Its USP - that Wii and Nintendo DS owners can adventure together simultaneously - is executed robustly and the finer details of the experience are crammed with creativity and sensible implementation. This is a snappy action-RPG in which storytelling plays second fiddle to Zelda-style puzzling and Diablo-esque dungeon exploration. In the case of Echoes of Time this is something of a minor tragedy, as the game represents a great many things that Final Fantasy does not. How many readers chose not to click on this review simply because it bears the words "final" and "fantasy" and so couldn't possibly be relevant to them, for example? ![]() As a result, Square-Enix's increasingly regular habit of slapping the brand on products that have little resemblance to their flagship series risks seeing these games dismissed by swathes of gamers. The words call to mind images of interminable, winding adventures, capricious random battles, protracted cut-scenes, juvenile philosophising and hermaphrodite heroes. Despite being one of the most recognisable names in gaming, there's a sense in which the Final Fantasy moniker can do as much harm as good to a new game.
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